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		<title>WoWInterface - Latest  AddOns</title>
		<link>http://www.wowinterface.com</link>
		<description>World of Warcraft Interfaces, Skins, Addons, Mods community.</description>
		<language>en</language>
		<generator>WoWInterface</generator>
		<ttl>30</ttl>
		<copyright>Copyright 2006, WoWInterface</copyright>
		<image>
			<url>http://s.wowinterface.com/images/style_mmoi_wowi2/misc/rss.jpg</url>
			<title>WoWInterface</title>
			<link>http://www.wowinterface.com</link>
		</image>
		<webMaster>no-reply@WoWInterface</webMaster>
				<item>
			<title><![CDATA[Collectinator (Beta 9)]]></title>
			<link>http://www.wowinterface.com/downloads/info15154-Beta+9.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
-- Beta9&lt;br /&gt;
    - Fixed panel frame width (stretched texture) and clickable frame width&lt;br /&gt;
    - Add Item IDs for &quot;Gryphon Hatchling&quot; and &quot;Wind Rider Cub&quot;&lt;br /&gt;
    - Added &quot;Invincible's Reins&quot; to the Mount database.&lt;br /&gt;
    - Added &quot;The Lich King&quot; to the Mob database.&lt;br /&gt;
    - Update the mount image.  Thanks Zhinjio!&lt;br /&gt;
    - Code cleanup, and some under-the-hood changes in preparation for new features.&lt;br /&gt;
&lt;br /&gt;
-- Beta 8&lt;br /&gt;
    - The following mounts will now correctly show up in the list:&lt;br /&gt;
* Sea Turtle&lt;br /&gt;
* Swift Zhevra&lt;br /&gt;
* Big Blizzard Bear&lt;br /&gt;
* Acherus Deathcharger (if you are a Death Knight)&lt;br /&gt;
* Winged Steed of the Ebon Blade (if you are a Death Knight)&lt;br /&gt;
&lt;br /&gt;
    -Added the following mounts:&lt;br /&gt;
* Crusader's White Warhorse&lt;br /&gt;
* Crusader's Black Warhorse&lt;br /&gt;
* Wrathful Gladiator's Frostwyrm&lt;br /&gt;
* Added the following pets:&lt;br /&gt;
* Gryphon Hatchling&lt;br /&gt;
* Wind Rider Cub&lt;br /&gt;
&lt;br /&gt;
    - Fixed a bug that was showing that the Brewfest mounts were from Hallow's End which should be Brewfest&lt;br /&gt;
    - Toravon the Ice Watcher now listed for &quot;Grand Black War Mammoth&quot;&lt;br /&gt;
    - Deadly Gladiator's Frostwyrm item will now link&lt;br /&gt;
&lt;br /&gt;
-- Beta 7&lt;br /&gt;
    - Big Love Rocket mount item is linkable now&lt;br /&gt;
&lt;br /&gt;
-- Beta 6&lt;br /&gt;
    - Added the &quot;Big Love Rocket&quot; and &quot;Toxic Wasteling&quot; mount/pet from the Love is in the Air World Event.&lt;br /&gt;
&lt;br /&gt;
-- Beta 5&lt;br /&gt;
    - More work on the text dump output.&lt;br /&gt;
    - Mount and Pet database cleanup&lt;br /&gt;
    - Removed an unnecessary mob from the mob database.&lt;br /&gt;
    - Removed the quest filter flag from Pint-Sized Pink Pachyderm&lt;br /&gt;
    - Fixed issue where it was showing there were 57 filters when there's really 53.&lt;br /&gt;
    - minor spelling correction.&lt;br /&gt;
    - Added missing quest acquire data to the Wolpertinger's Tankard db entry.&lt;br /&gt;
    - Removed a quest that didn't have anything to do with a companion/mount.&lt;br /&gt;
    - Added acquire data to account for the Reins of the Blue Drake to drop from doing Oculus.&lt;br /&gt;
    - Use the correct syntax for CSV format.&lt;br /&gt;
    - Fixed a bug preventing you from getting a text dump of mounts or pets.&lt;br /&gt;
    - Removed support for...&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
Provides methods for determining which mini-pets and mounts you are missing.&lt;br /&gt;
&lt;br /&gt;
Support for tabbards, fun items, and titles will be added.&lt;br /&gt;
&lt;br /&gt;
IRC:&lt;br /&gt;
&lt;br /&gt;
Feel free to join us on irc at Freenode in the channel #arl&lt;br /&gt;
&lt;br /&gt;
Webchat:&lt;br /&gt;
Freenode has come up with their alternative to Mibbit.&lt;br /&gt;
Webchat&lt;br /&gt;
&lt;br /&gt;
Change Log:&lt;br /&gt;
&lt;br /&gt;
Change Log&lt;br /&gt;
&lt;br /&gt;
Bugs/Suggestions/Features/Comments:&lt;br /&gt;
&lt;br /&gt;
Please post all bugs, suggestions, features and comments on the WoW Ace Project Management page.</description>
			<author>Ackis</author>
			<category domain="http://www.wowinterface.com">Miscellaneous</category>
			<guid>http://www.wowinterface.com/downloads/info15154-Beta+9.html</guid>
			<pubDate>Tue, 09 Mar 2010 17:28:19 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[BossEncounter2 (v39)]]></title>
			<link>http://www.wowinterface.com/downloads/info13309-v39.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
== v39 (Release) ==&lt;br /&gt;
=== System changes ===&lt;br /&gt;
* Previous /BE stop command has been renamed /BE clear.&lt;br /&gt;
* BossEncounter2 can now be put in sleep mode with a new /BE stop command.&lt;br /&gt;
* Once in sleep mode, BossEncounter2 can now be resumed with /BE start command.&lt;br /&gt;
* Sleep mode can also be triggered in the options.&lt;br /&gt;
&lt;br /&gt;
=== Modules changes ===&lt;br /&gt;
==== Icecrown Citadel ====&lt;br /&gt;
===== Blood Prince Council =====&lt;br /&gt;
* Normal vortexes can now be announced.&lt;br /&gt;
&lt;br /&gt;
===== Putricide =====&lt;br /&gt;
* The module has been vastly improved.&lt;br /&gt;
&lt;br /&gt;
===== Valithria =====&lt;br /&gt;
* This module now has main alerts.&lt;br /&gt;
&lt;br /&gt;
===== Sindragosa =====&lt;br /&gt;
* This module should now trigger properly.&lt;br /&gt;
&lt;br /&gt;
== v38 (Release) ==&lt;br /&gt;
=== System changes ===&lt;br /&gt;
* Damage done prior the engagement of a boss shouldn't be counted toward the damage done for this boss. This behavior wasn't consistent for all bosses and has been corrected.&lt;br /&gt;
&lt;br /&gt;
=== Modules changes ===&lt;br /&gt;
* Toravon boss module added.&lt;br /&gt;
&lt;br /&gt;
==== Icecrown Citadel ====&lt;br /&gt;
* Remaining bosses excepted Lich King have been added. However Valithria is still incomplete.&lt;br /&gt;
&lt;br /&gt;
===== Saurfang =====&lt;br /&gt;
* Removed the energy counter, that was an unintended feature.&lt;br /&gt;
* Position check turned OFF by default.&lt;br /&gt;
&lt;br /&gt;
===== Blood Prince Council =====&lt;br /&gt;
* Improved the boss module though it still remains untested.&lt;br /&gt;
&lt;br /&gt;
== v37 (Release) ==&lt;br /&gt;
=== System changes ===&lt;br /&gt;
* No change.&lt;br /&gt;
&lt;br /&gt;
=== Modules changes ===&lt;br /&gt;
==== Icecrown Citadel ====&lt;br /&gt;
* Blood Prince Council as well as Queen Lana'thel modules are now available.&lt;br /&gt;
&lt;br /&gt;
===== Rotface =====&lt;br /&gt;
* BE2 should no longer touch your symbols, if they are not the skull or the cross.&lt;br /&gt;
&lt;br /&gt;
== v36 (Release) ==&lt;br /&gt;
=== System changes ===&lt;br /&gt;
* A new clear animation has been added in some, very rare special cases...&lt;br /&gt;
* Bosses from 5-players dungeons which had raid warnings have been changed so the alert is displayed in the party chat instead (because raid alerts are no longer allowed in a party as of 3.3).&lt;br /&gt;
&lt;br /&gt;
=== Modules changes ===&lt;br /&gt;
==== Icecrown Citadel ====&lt;br /&gt;
===== Marrowgar =====&lt;br /&gt;
* The range checker should no longer...&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
Note: the original project page is hosted on Curse:&lt;br /&gt;
http://wow.curse.com/downloads/wow-addons/details/bossencounter2.aspx&lt;br /&gt;
&lt;br /&gt;
Summary&lt;br /&gt;
BossEncounter2 is a boss fight oriented AddOn. Its purpose is to ease your time through bosses by providing tools&lt;br /&gt;
similarly to other popular mods such as BigWigs or DeadlyBossMods, including timers, health bars, distance checker and some more specialized tools for special fights.&lt;br /&gt;
BossEncounter2 main purpose is to deliver these tools to the players in a fun, elegant, efficient and funky manner.&lt;br /&gt;
&lt;br /&gt;
Features&lt;br /&gt;
* Boss modules for WotLK bosses (some bosses are still incomplete in the last Icecrown wing though).&lt;br /&gt;
Boss modules are done for each boss and provide the player the tools necessary to (I hope) comfortably enjoy the fight.&lt;br /&gt;
* Health bars for the main boss and its adds.&lt;br /&gt;
* A window tracking the incoming events (similar to BW and DBM timers).&lt;br /&gt;
* Summary window telling you the status of the fight, as well as the combat time or the berserk timer.&lt;br /&gt;
* Flashy text that you can't miss for really, really important stuff you may not miss (bomb abilities etc.).&lt;br /&gt;
* A list window showing you in certain fights the people that are too close from you (Distance checker). This window has other purposes on some boss fights.&lt;br /&gt;
* Optionnal downloadable music plugin to rhythm your fights.&lt;br /&gt;
* Evaluation of your performance each time a boss fight is cleared.&lt;br /&gt;
* Automatic wipe detection for most fights.&lt;br /&gt;
* No configuration to do in long and boring menus. The options for each boss are (intentionally) limited.&lt;br /&gt;
* Widgets can be moved and their scale can be changed. Some of them can be disabled if your interface is already overloaded. ;)&lt;br /&gt;
* Works best with French and English game clients. Players using different languages should avoid using this AddOn unless a translation is done for their language.&lt;br /&gt;
* A bonus loot assignment system has been added since version 18 to help masterloots as well. :)&lt;br /&gt;
&lt;br /&gt;
Warning[/S...</description>
			<author>Mrcoolmods</author>
			<category domain="http://www.wowinterface.com">Raid Mods</category>
			<guid>http://www.wowinterface.com/downloads/info13309-v39.html</guid>
			<pubDate>Tue, 09 Mar 2010 12:50:02 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Altoholic (3.3.002)]]></title>
			<link>http://www.wowinterface.com/downloads/info8533-3.3.002.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
Join the #altoholic IRC channel on Freenode : irc://irc.freenode.net:6667/&lt;br /&gt;
&lt;br /&gt;
3.3.002 (09/03/2010)&lt;br /&gt;
&lt;br /&gt;
- Added an information tooltip when mousing over the number of mails in the Activity pane.&lt;br /&gt;
- Search is now cancelled if there is no value in the search edit box, except if you're using the categories in the search tab.&lt;br /&gt;
- Reworked item filtering during searches. All types of searches now use the same code path. Also fixed a few filters that were not working properly.&lt;br /&gt;
- Changed the location drop down in the Summary tab, you can now select more combinations of realms/accounts.&lt;br /&gt;
- Added an option to clamp the addon's window to the screen.&lt;br /&gt;
- Fixed skill tooltip displaying &quot;no data&quot; when mousing over skinning or herbalism.&lt;br /&gt;
- The achievement UI is now a module on its own and is loaded-on-demand. This slightly decreases resource usage if you don't use that part of the UI. &lt;br /&gt;
- You can now fully disable DataStore_Achievements and Altoholic_Achievements if you do not wish to track achievements at all.&lt;br /&gt;
- Winter code cleanup is almost over, almost everything has been reviewed. Next reviews: Calendar &amp; Account Sharing (too big/touchy to review in this pass).&lt;br /&gt;
&lt;br /&gt;
Note: I have released an alpha version of my new addon on CurseForge. It's definitely not final, but it's stable and fully usable.&lt;br /&gt;
Those of you who like to hunt quests you may have missed should like it, it's called Odyssey, and you can find it here:&lt;br /&gt;
&lt;br /&gt;
http://wow.curseforge.com/addons/odyssey/&lt;br /&gt;
&lt;br /&gt;
The quest database is still WIP, so don't bash if there are a few mistakes here &amp; there. I will also be looking for people who can help me maintaining the list of quests &amp; filters.&lt;br /&gt;
&lt;br /&gt;
No &quot;official&quot; support will be given at this point, please use the email thaoky.altoholic@yahoo.com if you have questions or if you are willing to help. I can also be reached on IRC.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3.3.001d (28/01/2010)&lt;br /&gt;
&lt;br /&gt;
- Fixed several issues with the guild bank tab: deleting a guild, guilds that still appeared in the drop down, etc.. &lt;br /&gt;
Note: guild b...&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
Hi, my name is Thaoky, and I'm an Altoholic :)&lt;br /&gt;
&lt;br /&gt;
Altoholic is an Ace 3 addon written for people who dedicate most of their time to leveling alts, and who want to have as much information as possible in one addon. The main feature of the addon is the search functionality which allows users to search their alts' bags or loot tables in an Auction-House-like frame (see screenshots). All this with multiple-realms/accounts support.&lt;br /&gt;
&lt;br /&gt;
Paypal donations accepted at : thaoky.altoholic@yahoo.com&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
About the addon &amp; the author&lt;br /&gt;
&lt;br /&gt;
I've been playing WoW since the European release, and I used to rely on addons like character viewer to check my alts' inventory, but since it was more or less abandoned and not always stable for me, I decided to write an addon myself and to improve the search feature as much as I could. I hope you'll enjoy it as much as I do :)&lt;br /&gt;
&lt;br /&gt;
The addon has been in development since December 2007 and was officially released in late March 2008. It's still not final, and although it has considerably evolved since the initial release, there are still a lot of things I haven't had time to implement yet.&lt;br /&gt;
Please note that this is my first addon, and that English is not my native language.&lt;br /&gt;
&lt;br /&gt;
Features:&lt;br /&gt;
&lt;br /&gt;
- Languages supported: enUS, frFR, deDE, esES, ruRU, zhCN &amp; zhTW.&lt;br /&gt;
&lt;br /&gt;
- Account-wide data summary:&lt;br /&gt;
Characters' talents: Full talent trees &amp; glyphs are supported for both specializations.&lt;br /&gt;
Money, /played, rest xp for each character, subtotals by realm, and grandtotals for the account.&lt;br /&gt;
Bag usage: see at a glance which characters should get bigger bags (bag size, free slots and types included)&lt;br /&gt;
Characters' skills: skill summary on one screen, namely the 2 main professions + the 3 seco...</description>
			<author>Thaoky</author>
			<category domain="http://www.wowinterface.com">Bags, Bank, Inventory Mods</category>
			<guid>http://www.wowinterface.com/downloads/info8533-3.3.002.html</guid>
			<pubDate>Tue, 09 Mar 2010 10:43:41 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[SpellFlash (3.17)]]></title>
			<link>http://www.wowinterface.com/downloads/info13600-3.17.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
-----------------------------------&lt;br /&gt;
Version 3.17&lt;br /&gt;
&lt;br /&gt;
Renamed function SpellFlashAddon.FlashActionButtonBySpellName to SpellFlashAddon.FlashAction.&lt;br /&gt;
Renamed function SpellFlashAddon.FlashFormButtonBySpellName to SpellFlashAddon.FlashForm.&lt;br /&gt;
Renamed function SpellFlashAddon.FlashPetButtonBySpellName to SpellFlashAddon.FlashPet.&lt;br /&gt;
Renamed function SpellFlashAddon.FlashVehicleButtonBySpellName to SpellFlashAddon.FlashVehicle.&lt;br /&gt;
Renamed function SpellFlashAddon.FlashableButtonFound to SpellFlashAddon.Flashable.&lt;br /&gt;
Renamed function SpellFlashAddon.PetBarActionCastable to SpellFlashAddon.PetCastable.&lt;br /&gt;
Updated the function SpellFlashAddon.CheckIfSpellCastable to use fewer variables.&lt;br /&gt;
Renamed many of the functions that make use of the function SpellFlashAddon.CheckIfSpellCastable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----------------------------------&lt;br /&gt;
Version 3.16&lt;br /&gt;
&lt;br /&gt;
Fixed the Warlock's Soul Link function.&lt;br /&gt;
Moved main class functions back into main addon folder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----------------------------------&lt;br /&gt;
Version 3.15&lt;br /&gt;
&lt;br /&gt;
Updated melee range checking functionality for all classes.&lt;br /&gt;
Updated the function SpellFlashAddon.CheckIfSpellCastable to use fewer variables.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----------------------------------&lt;br /&gt;
Version 3.14&lt;br /&gt;
&lt;br /&gt;
Updated stance, form, and pet button frame detection to not use texture matching.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----------------------------------&lt;br /&gt;
Version 3.13&lt;br /&gt;
&lt;br /&gt;
Updated stance, form, and pet button frame detection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----------------------------------&lt;br /&gt;
Version 3.12&lt;br /&gt;
&lt;br /&gt;
Reformatted saved variables.&lt;br /&gt;
Updated button frame detection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----------------------------------&lt;br /&gt;
Version 3.11&lt;br /&gt;
&lt;br /&gt;
Reformatted saved variables.&lt;br /&gt;
Added slash command to disable debuff owner checking:&lt;br /&gt;
/sf owner checking&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----------------------------------&lt;br /&gt;
Version 3.10&lt;br /&gt;
&lt;br /&gt;
Made button frame detection more universal so that it may support more action button addons without requiring specific addon support.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----------------------------------&lt;br /&gt;
Version 3.09&lt;br /&gt;
&lt;br /&gt;
Updated buff detection functionality.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----------------------------------&lt;br /&gt;
Ve...&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
This addon is able to make suggestions of what spell you may want to cast next by flashing on top of the spell buttons.&lt;br /&gt;
&lt;br /&gt;
If you like this addon, then please favorite it!&lt;br /&gt;
&lt;br /&gt;
This addon has functionality added for Warriors, Hunters, Warlocks and Argent Tournament mounts so far.&lt;br /&gt;
&lt;br /&gt;
Support has been added for the addons: Bartender, Dominos, Extra Bars, nUI and OpenRDX.&lt;br /&gt;
&lt;br /&gt;
To add code for another class yourself, you may now use the included SpellFlash_TemplateAddon addon as a starting template, and may look at the other addons I have made for the existing class functionality as a reference.&lt;br /&gt;
&lt;br /&gt;
Please let me know what you think! I would appreciate any feedback I can get.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To open the SpellFlash options window, you may use the following slash commands:&lt;br /&gt;
/spellflash&lt;br /&gt;
/sflash&lt;br /&gt;
/sf&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I have been trying to use these colors for labeling what kinds of spells are being flashed:&lt;br /&gt;
White: Default&lt;br /&gt;
Yellow: Limited Time or No Global Cooldown&lt;br /&gt;
Purple: AOE or Positional Damage&lt;br /&gt;
Blue: AOE Debuff&lt;br /&gt;
Orange: Finishing Move&lt;br /&gt;
Aqua: Spell Interrupt, Reflect or Dispel&lt;br /&gt;
Green: Self Buff or Turn Autocast On&lt;br /&gt;
Red: Emergency Mitigation Cooldowns or Turn Autocast Off&lt;br /&gt;
Pink: Optional&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Will flash a macro if the macro itself is labeled with the desired spell name with the upper case letter F attached to the end of the macro label.&lt;br /&gt;
Example: Heroic StrikeF&lt;br /&gt;
Example: Commanding ShouF&lt;br /&gt;
The spell name must be in the language of the used game client with the capital letter F at the end of it.&lt;br /&gt;
If the macro label is renamed,&lt;br /&gt;
then you will need to move the macro off of or onto one of the action bars for the change to be detected.&lt;br /&gt;
This will not be able to flash more then one spell for each macro since a macro may only have one macro label.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you have even five or ten dollars to spare, it would mean an awful lot to me and my family.&lt;br /&gt;
[url=https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&amp;item_name=SpellFlash+hosted+on+WoWInterface...</description>
			<author>Zorlen</author>
			<category domain="http://www.wowinterface.com">Combat Mods</category>
			<guid>http://www.wowinterface.com/downloads/info13600-3.17.html</guid>
			<pubDate>Tue, 09 Mar 2010 09:36:24 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[I Hear NPC People (1.2)]]></title>
			<link>http://www.wowinterface.com/downloads/info16160-1.2.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-- Attempt to fix an interesting bug.&lt;br /&gt;
-- Slightly more robust code.&lt;br /&gt;
-- Whee, firing in the dark here, but here's hoping!&lt;br /&gt;
-- Thanks to OttoDeFe for helping me to squash boogs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-- Rusty, been a while.  I got one event wrong, it's GOSSIP_CLOSED, not GOSSIP_HIDE, damn it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-- Initial release.  With bugs, durr, oops.&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
I haven't been around for a bit, I stopped playing Warcraft a while ago, but... a friend and I were talking and I had an idea, I just had to put it together.&lt;br /&gt;
&lt;br /&gt;
I will note here...&lt;br /&gt;
&lt;br /&gt;
THIS IS AN EXPERIMENTAL PROJECT!&lt;br /&gt;
&lt;br /&gt;
I put this together based on knowledge of current mods, ran it through a Lua parser, but I can't say whether it'll actually work or not.  I might try and keep it fixed if people run into bugs, but mostly it's a proof of concept than anything else.  It's an idea, and if you're interested, I recommend you try it out.&lt;br /&gt;
&lt;br /&gt;
I've said all this without saying what it is... sorry.&lt;br /&gt;
&lt;br /&gt;
The idea behind this mod is that there are visually disabled people out there, people who have trouble reading gossip/quest texts, what if there were a mod that could basically link an MP3 to a gossip frame, and played it when the gossip frame was open (or refreshed) until it closed?  Basically, all quests could be spoken as voice for the visually impaired.&lt;br /&gt;
&lt;br /&gt;
The idea is this...&lt;br /&gt;
&lt;br /&gt;
In game, to get an ID, you type:&lt;br /&gt;
&lt;br /&gt;
/gossipid&lt;br /&gt;
&lt;br /&gt;
If you have a gossip/quest dialog open, this will spit out an ID.  I know, gossips don't normally have IDs, but I used a mix of an MD5 and GossipText() to make an ID.  So yeah.  Okay, that spits out an ID.&lt;br /&gt;
&lt;br /&gt;
What you do then is read the text as a recording, and then save it as ID.mp3, so you'll have an .mp3 file.  This is fairly global, should be the same for everyone.  Then you plonk it in Sound Files.  The next time you open that gossip, the sound file should play.&lt;br /&gt;
&lt;br /&gt;
If this idea takes off, a repository could be setup for quest/gossip recordings so that the visually impaired (and simply lazy) can listen, instead of having to read quest/gossip text.&lt;br /&gt;
&lt;br /&gt;
This is basically a push for accessibility, and the voice recordings don't need to be professional, they could just be an everyday Joe or Jill reading those lines, but I'm sure that those who have a hard time reading all that stuff will appreciate it.&lt;br /&gt;
&lt;br /&gt;
After all, quest watch stuffs c...</description>
			<author>VagrantEsha</author>
			<category domain="http://www.wowinterface.com">Miscellaneous</category>
			<guid>http://www.wowinterface.com/downloads/info16160-1.2.html</guid>
			<pubDate>Tue, 09 Mar 2010 09:10:48 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[ArkInventory (3.02.37)]]></title>
			<link>http://www.wowinterface.com/downloads/info6488-3.02.37.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
*3.02.37 (09-MAR-2010)*&lt;br /&gt;
  * fixed - issue with bank window showing red (unknown bag type) item borders for some slots&lt;br /&gt;
  * fixed - frFR translation for glyph&lt;br /&gt;
  * added - bypass code with warnings (forced on) during bag scans for a potential bag size issue/bug - you can disable the warnings via the config options&lt;br /&gt;
  * added - missing pets (curious wolvar pup, fortune coin, gryphon hatchling, wind rider cub)&lt;br /&gt;
&lt;br /&gt;
*3.02.36 (06-MAR-2010)*&lt;br /&gt;
 * fixed - issue with outfit rule function when using closetgnome and itemrack&lt;br /&gt;
&lt;br /&gt;
*3.02.35 (05-MAR-2010)*&lt;br /&gt;
 * fixed - invalid code in options table for /rules/border/offset&lt;br /&gt;
 * fixed - dragging an item while the cursor is in target mode (blue glowing hand) would cause a blocked action warning.  dragging is now disabled while in target mode.&lt;br /&gt;
 * changed - default order for rules changed from 0 to 100&lt;br /&gt;
 * changed - rule function arguments are now specified differently, this will cause some of your rules to break and some to not work exactly how you intended.  string arguments now need to be quoted, eg name( &quot;eternal&quot;, &quot;shard&quot; )&lt;br /&gt;
&lt;br /&gt;
*3.02.34 (09-FEB-2010) BETA 23-37*&lt;br /&gt;
 * fixed - openallbags (shift+b) should now work more like the blizzard version when you're only overriding one of the bag or bank (it's not exactly the same but it is more logical)&lt;br /&gt;
 * fixed - EraseSavedData( ) function was leaving some data intact, specifically guild bank gold&lt;br /&gt;
 * changed - consolidated the addon options table some more&lt;br /&gt;
&lt;br /&gt;
*3.02.33 (02-FEB-2010) BETA 21-42*&lt;br /&gt;
 * added - fix corrupted categories caused by earlier betas&lt;br /&gt;
&lt;br /&gt;
*3.02.32 (02-FEB-2010) BETA 20-55*&lt;br /&gt;
 * fixed - issue with conversion of custom categories&lt;br /&gt;
&lt;br /&gt;
*3.02.31 (30-JAN-2010) BETA 10-46*&lt;br /&gt;
 * fixed - status bar not unhiding&lt;br /&gt;
 * fixed - rule conversion issues&lt;br /&gt;
&lt;br /&gt;
*3.02.30 (29-JAN-2010) BETA 18-57*&lt;br /&gt;
 * changed - bar names are no longer displayed by default&lt;br /&gt;
 * changed - bar names are now on the inside of the bar and will swap between top and bottom depending on item anchor point&lt;br /&gt;
 * changed - sorting i...&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
PLEASE BACKUP YOUR SAVED VARIABLES FILE WHEN MAKING MAJOR UPGRADES OR IF USING A BETA VERSION SO YOU CAN REVERT IF REQUIRED.  IT'S GOOD PRACTICE IN CASE SOMETHING GOES WRONG ANYWAY&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NOTE: as of 3.02.36 both sorting and rules have changed, your sorting wont sort and your rules are probably broken - this is not a bug, it's intentional.&lt;br /&gt;
&lt;br /&gt;
to see how you need to setup sorting go here http://code.google.com/p/arkinventory/wiki/UserGuide_HowTo_Sorting&lt;br /&gt;
&lt;br /&gt;
to see how to setup rules go here http://code.google.com/p/arkinventory/wiki/RuleFunction&lt;br /&gt;
&lt;br /&gt;
the FAQ is here http://code.google.com/p/arkinventory/wiki/FAQ&lt;br /&gt;
&lt;br /&gt;
the wiki is here http://code.google.com/p/arkinventory/w/list &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
ArkInventory (AI or ARKINV) is an inventory mod that was based off EngInventory when the BtS 2.0.0 patch came out and I needed a working replacement.&lt;br /&gt;
&lt;br /&gt;
AI's display windows are built from &quot;virtual bars&quot;, you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes &quot;too many&quot;.&lt;br /&gt;
&lt;br /&gt;
AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also over-ride the default category by creating a rule that matches either a single or multiple items. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Overview:&lt;br /&gt;
&lt;br /&gt;
    * unlimited number of bars (there are practical limits though before your screen becomes full)&lt;br /&gt;
    * assign items to a category of your choice (overrides the default assignment)&lt;br /&gt;
    * assign categorie...</description>
			<author>arkayenro</author>
			<category domain="http://www.wowinterface.com">Bags, Bank, Inventory Mods</category>
			<guid>http://www.wowinterface.com/downloads/info6488-3.02.37.html</guid>
			<pubDate>Tue, 09 Mar 2010 08:02:04 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[oUF_Noob (2.1.1)]]></title>
			<link>http://www.wowinterface.com/downloads/info14127-2.1.1.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
2.1.1:&lt;br /&gt;
2.1 wasn't very well dummy proofed, that's fixed a bit just incase. &lt;br /&gt;
basically the issue was you could set the new raid layout and the default scale would have the frames spawning off the screen a bit (other layout is meant to have a scale of 0.75 or less). &lt;br /&gt;
now that layout will max the scale out at 0.75 and give a message advising user that max is 0.75 and recommended is 0.65 when user uses /noob raid_scale.&lt;br /&gt;
&lt;br /&gt;
some other somewhat bugs that currently caused no problems but potentially could were fixed.&lt;br /&gt;
&lt;br /&gt;
I still need to find a way to dummy proof changing XP / Rep bar anchor frame. not sure how to do that yet. it's really currently somewhat safe because you'll get a error if you try to anchor it to a frame that doesn't exist and common sense should tell you that you probably mis-spelled something.... but that's not enough to satisfy me.&lt;br /&gt;
&lt;br /&gt;
2.1:&lt;br /&gt;
A lot more changes. &lt;br /&gt;
there's now arangements for raid frames and 2 arangements for party frames. to toggle between they type /noob toggleraid or /noob toggleparty (will reload UI). &lt;br /&gt;
There's also 2 options for HP text strings (can toggle between just showing the % or missing, current hp, %) to toggle between these type /noob togglehp.&lt;br /&gt;
there's also a lot of bug fixes.&lt;br /&gt;
&lt;br /&gt;
NOTE: to activate new options, type /noob reset (will reset all options and reload UI)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2.0:&lt;br /&gt;
Many changes... type /noob for lise of slash commands.&lt;br /&gt;
i've cleaned out a lot of the old code that wasn't really doing anything, and added more slash commands, along with fixed many bugs.&lt;br /&gt;
If you notice bugs, please post in the addon's comment section at WowInterface.com.&lt;br /&gt;
There's still more changes yet to come. if you have suggestions, post them on the addon's comments section at WowInterface.com&lt;br /&gt;
&lt;br /&gt;
1.9.1:&lt;br /&gt;
small fixes. packaging was wrong, also some settings that i use that might fire errors for others were still active.&lt;br /&gt;
&lt;br /&gt;
1.9.0:&lt;br /&gt;
Many changes again.&lt;br /&gt;
Added slash commands for some options, including xp / rep bar width, height, positioning, anchor...&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
This is yet another oUF Layout. It requires oUF by Haste.&lt;br /&gt;
&lt;br /&gt;
Note: If you've used 2.0, type /noob reset to activate new options (this will however reset any settings you have changed and reload the UI).&lt;br /&gt;
&lt;br /&gt;
Another Note: the other addons shown in the pictures UI with party and UI with raid are not included, this is not a full UI compilation, it only handles the unit frame layout. the UI used in them is SpartanUI.&lt;br /&gt;
&lt;br /&gt;
What this does: Replaces the Blizz Unit Frames&lt;br /&gt;
Unit frames:&lt;br /&gt;
Player&lt;br /&gt;
Pet&lt;br /&gt;
Pet Target&lt;br /&gt;
Target&lt;br /&gt;
ToT&lt;br /&gt;
Focus&lt;br /&gt;
Focus Target&lt;br /&gt;
Party&lt;br /&gt;
Party Pets&lt;br /&gt;
Party Target&lt;br /&gt;
Raid&lt;br /&gt;
Raid Pets&lt;br /&gt;
&lt;br /&gt;
Supported Plugins:&lt;br /&gt;
oUF_CombatFeedback&lt;br /&gt;
oUF_DebuffHighlight&lt;br /&gt;
oUF_DruidHots&lt;br /&gt;
oUF_Experience&lt;br /&gt;
oUF_Reputation&lt;br /&gt;
oUF_PowerSpark&lt;br /&gt;
oUF_ReadyCheck&lt;br /&gt;
oUF_TotemBar&lt;br /&gt;
oUF_Smooth&lt;br /&gt;
oUF_SpellRange&lt;br /&gt;
oUF_MoveableFrames (this actually integrates itself now, no need for layouts to include anything.)&lt;br /&gt;
&lt;br /&gt;
Slash Commands:&lt;br /&gt;
/noob for list of options&lt;br /&gt;
&lt;br /&gt;
Required Addons:&lt;br /&gt;
oUF by Haste: http://www.wowinterface.com/downloads/info9994-oUF.html&lt;br /&gt;
&lt;br /&gt;
Recommended Addons:&lt;br /&gt;
oUF_MoveableFrames: http://www.wowinterface.com/downloads/info15425-oUF_MovableFrames.html&lt;br /&gt;
Dominos / Bartender / Something else that moves the action bars. (by default, some frames may be covered a little by the crap on the bottom.)&lt;br /&gt;
&lt;br /&gt;
Credit where it's due (I am not a pro, most of this is remade using the following):&lt;br /&gt;
Most of the code is from oUF_Aion UI, all switched around and changed quite a bit.&lt;br /&gt;
Some code from:&lt;br /&gt;
oUF_Nivaya&lt;br /&gt;
oUF_Caellian&lt;br /&gt;
AFK Icon from oUF_Aion UI&lt;br /&gt;
normTex.tga from oUF_Caellian (renamed to texture.tga to make this all easier for me, even though after cleaning up the code a lil the name is only in one line... it was in a lot before lol)&lt;br /&gt;
Thanks go out to all those authors for all their work, I wouldn't have been able to get these working without you guys. &lt;br /&gt;
Of corse, Thanks to Has...</description>
			<author>Aerials</author>
			<category domain="http://www.wowinterface.com">oUF: Layouts</category>
			<guid>http://www.wowinterface.com/downloads/info14127-2.1.1.html</guid>
			<pubDate>Tue, 09 Mar 2010 07:56:15 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[sStats_Bags (1.0.20100308)]]></title>
			<link>http://www.wowinterface.com/downloads/info16162-1.0.20100308.html</link>
			<description>This is a module for sStats, a data display framework.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Written for my own personal use, but saw others were requesting something similar, so I figured I'd put this out there for them. Basically adapted &quot;Broker_Bags&quot; to work with sStats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It simply displays &quot;Bags: Free/Total&quot; for a quick glance at how many free slots you have left.&lt;br /&gt;
&lt;br /&gt;
If you want it to display &quot;Bags: Used/Total&quot; then simply change the following line 46 in &quot;bags.lua&quot;:&lt;br /&gt;
freeSlots = freeSlots + GetContainerNumFreeSlots(i)&lt;br /&gt;
to&lt;br /&gt;
freeSlots = freeSlots + (GetContainerNumSlots(i) - GetContainerNumFreeSlots(i))&lt;br /&gt;
&lt;br /&gt;
It excludes ammo/shard bags since they tend to be either obsolete or covered elsewhere. If I get around to it, maybe I'll add options to include these or not.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hope this helps some of you out, maybe providing at least a starting point.&lt;br /&gt;
&lt;br /&gt;
Credits:&lt;br /&gt;
Seerah (sStats)&lt;br /&gt;
Quaiche (Broker_Bags)</description>
			<author>Screid123</author>
			<category domain="http://www.wowinterface.com">Plug-Ins &amp; Patches</category>
			<guid>http://www.wowinterface.com/downloads/info16162-1.0.20100308.html</guid>
			<pubDate>Tue, 09 Mar 2010 05:28:00 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[PallyPower (v3.2.11)]]></title>
			<link>http://www.wowinterface.com/downloads/info6370-v3.2.11.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
+ added a new option to ignore raid groups 6-8&lt;br /&gt;
+ some deDE corrections (thanks to archiv)&lt;br /&gt;
+ Auto-Assignments finally work as intended (using blessing templates according to the number of paladins available in the raid)&lt;br /&gt;
+ Few locale fixes&lt;br /&gt;
+ Added a new layout 5&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
Pally Power&lt;br /&gt;
&lt;br /&gt;
Pally Power is an add-on that provides an interactive and easy to use interface that allows you to control assignments of blessings for yourself and, if you are a party leader or an assistant, for other paladins in your group or raid. You don't need to be a paladin to control raid/party blessings.&lt;br /&gt;
&lt;br /&gt;
Buff button controls are:&lt;br /&gt;
Aura button:&lt;br /&gt;
    Mouse Scroll = change aura&lt;br /&gt;
RF button:&lt;br /&gt;
    Left click = cast RF&lt;br /&gt;
    Right click = cast seal&lt;br /&gt;
    Shift + Mouse scroll = RF on/off&lt;br /&gt;
    Mouse scroll = change seal&lt;br /&gt;
Auto-button:&lt;br /&gt;
    Left click = 30 minute buff, auto-target people w/o buff or low buff time remaining&lt;br /&gt;
    Right click = 10 minute buff, auto-target people w/o buff or low buff time remaining, buff either the same as class or personal if assigned&lt;br /&gt;
Class buttons:&lt;br /&gt;
    Left click = 30 minute buff, auto target&lt;br /&gt;
    Right click = 10 minute buff, auto target&lt;br /&gt;
    Mouse scroll = change buff&lt;br /&gt;
    Shift + mouse scroll = change buffs for all classes&lt;br /&gt;
Player buttons:&lt;br /&gt;
    Left click = 30 minute buff, targets the person you click&lt;br /&gt;
    Right click = 10 minute buff, targets the person you click, buff either the same as class or personal if assigned&lt;br /&gt;
    Mouse scroll = change personal 10-minute buff&lt;br /&gt;
&lt;br /&gt;
    In combat all auto-targetting and buff selection features are disabled and player buttons are the only way to re-cast blessings.&lt;br /&gt;
     To access PallyPower blessing assignment interface please use either a command &quot;/pp config&quot; or Broker_PallyPower add-on.&lt;br /&gt;
&lt;br /&gt;
Assignment window controls are:&lt;br /&gt;
    Right click = clear blessing&lt;br /&gt;
    Left click or mouse scroll = cycle blessing&lt;br /&gt;
    Shift + mouse scroll = cycle blessings for all classes at the same time&lt;br /&gt;
    Clear = removes all assignments from you or paladins you control&lt;br /&gt;
    Refresh = rebuild your buff bar with new assignments + request a report from other paladins about their assignments&lt;br /&gt;
    Options = opens the options menu with tons of customization options and layout controls.&lt;br /&gt;
Personal 10 minute blessings contr...</description>
			<author>Aznamir</author>
			<category domain="http://www.wowinterface.com">Paladin</category>
			<guid>http://www.wowinterface.com/downloads/info6370-v3.2.11.html</guid>
			<pubDate>Tue, 09 Mar 2010 05:21:54 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[KNTinyBarMod (1.0)]]></title>
			<link>http://www.wowinterface.com/downloads/info16161-1.0.html</link>
			<description>A lightweight barmod that has all my favorite features of heavier mods like Bartender/Bongos/Dominos, and none of the excess baggage.&lt;br /&gt;
&lt;br /&gt;
-Removes superfluous art.&lt;br /&gt;
-100% Opacity on mouseover, 10% otherwise.&lt;br /&gt;
-100% Opacity on opening Spellbook or Bags&lt;br /&gt;
-Auto-on/off Buttonlock on closing/opening Spellbook or Bags.&lt;br /&gt;
-Does not interfere with encounters that use special actions, or vehicles.&lt;br /&gt;
-Vertical bar to the far right always remains at full opacity for things I prefer to click.&lt;br /&gt;
-Standalone&lt;br /&gt;
-No configuration&lt;br /&gt;
-Tiny memory footprint (120kb, versus ~1.2MB for Bartender)&lt;br /&gt;
-Keys are bound through the standard Blizzard Keybinds menu.&lt;br /&gt;
&lt;br /&gt;
*Does not allow movement of bars</description>
			<author>Aitch</author>
			<category domain="http://www.wowinterface.com">Action Bar Mods</category>
			<guid>http://www.wowinterface.com/downloads/info16161-1.0.html</guid>
			<pubDate>Tue, 09 Mar 2010 03:26:56 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[nUI (v5.06.10 (Release))]]></title>
			<link>http://www.wowinterface.com/downloads/info9108-v5.06.10+%28Release%29.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
-------------------------------------------------------------------------------------------&lt;br /&gt;
Version 5.06.10&lt;br /&gt;
-------------------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
    * Resolved a loop in the key binding logic that caused repeating key binding notices&lt;br /&gt;
      while in combat&lt;br /&gt;
      &lt;br /&gt;
    * I'm confident we may actually have finally fixed the key bindings not being present&lt;br /&gt;
      at login issue with this release... changed how nUI's key bindings are initialized&lt;br /&gt;
      and early testing among some users with the problem have shown promise.&lt;br /&gt;
      &lt;br /&gt;
    * Located a taint problem with key bindings causing the action bars to break while in&lt;br /&gt;
      combat when changing stances, forms, stealth, etc. I do not know if this is the only&lt;br /&gt;
      bug related to that problem, so it may not be fixed for everyone. We'll see.&lt;br /&gt;
&lt;br /&gt;
-------------------------------------------------------------------------------------------&lt;br /&gt;
Version 5.06.09&lt;br /&gt;
-------------------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
    * Modified key binding logic, yet again, in hopes of mitigating the problems further...&lt;br /&gt;
      however, key bindings do remain a problem /sigh&lt;br /&gt;
      &lt;br /&gt;
    * Reverse key bindings for the action bars to the left and right of the unit frames to&lt;br /&gt;
      match the bindings in the Blizzard interface. Not sure when VerticalMultiBar3 and&lt;br /&gt;
      VerticalMultiBar4 changed places, but nUI now matches them correclty.&lt;br /&gt;
&lt;br /&gt;
    * Changed the initialization of the chat frame to account for a load issue in the&lt;br /&gt;
      Blizzard loader causing a &quot;attempt to perform arithmetic on a nil value&quot; error in&lt;br /&gt;
      line 214 of nUI's nUI_ChatFrame.lua code.&lt;br /&gt;
         &lt;br /&gt;
-------------------------------------------------------------------------------------------&lt;br /&gt;
Version 5.06.08&lt;br /&gt;
-------------------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
	* Taking a stab at fixing the key binding issues for Druids and Rogues --...&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
nUI is a user interface replacement for World of Warcraft. It is 100% standalone code designed to feel like Bliz meant the UI to look this way. nUI removes a ton of clutter from the display, provides detailed targeting information, an integrated HUD, cooldowns and more all in one tightly integrated single-source addon that requires no user configuration.&lt;br /&gt;
&lt;br /&gt;
                    nUI is user supported software...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                      nUI relies on your donations for its survival and continued development. To make a donation to support nUI, please visit&lt;br /&gt;
&lt;br /&gt;
http://www.nuiaddon.com/donate.htmlnUI is not a compilation of addons, it is one single mod that provides all of the functionality required to replace the Blizzard default UI. It is small, fast and efficient, easy to install, easy to use and come patch day you only have to worry about updating one mod.&lt;br /&gt;
 &lt;br /&gt;
Current Features...&lt;br /&gt;
No dependencies&lt;br /&gt;
 No third party code, libraries or add-ons&lt;br /&gt;
 100% Original stand-alone code&lt;br /&gt;
 Greatly reduced screen clutter&lt;br /&gt;
 Integrated unit casting bars w/ latency&lt;br /&gt;
 Advanced targeting info... Pet Target, ToT, ToTT&lt;br /&gt;
 Detailed HUD including player casts, harmful auras, cooldowns and more&lt;br /&gt;
 Integrated in-HUD threat meter (see notes)&lt;br /&gt;
 Integrated in-HUD health race bar (see notes)&lt;br /&gt;
 Advanced player casting bar with latency and GCD&lt;br /&gt;
 Click-casting compatible unit, party and raid frames&lt;br /&gt;
 Click-to-feed hunter pet happiness indicator on unit frames&lt;br /&gt;
 Integrated battlefield highlighting of raid group numbers, hits and heals&lt;br /&gt;
 Integrated player talent build/spec browsing in unit frames&lt;br /&gt;
 Integrated cooldown counters, OOM and OOR indicators&lt;br /&gt;
 Integrated range to target calculation&lt;br /&gt;
 Integrated (de)buff displays for all units&lt;br /&gt;
 Integrated (de)buff countdowns&lt;br /&gt;
 Integrated mouse wheel minimap zoom-in and...</description>
			<author>spiel2001</author>
			<category domain="http://www.wowinterface.com">nUI: Core</category>
			<guid>http://www.wowinterface.com/downloads/info9108-v5.06.10+%28Release%29.html</guid>
			<pubDate>Tue, 09 Mar 2010 02:40:02 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[FaceShooter (0.9.4b2)]]></title>
			<link>http://www.wowinterface.com/downloads/info13739-0.9.4b2.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
0.6.3b:&lt;br /&gt;
- player level check (lvl 80)&lt;br /&gt;
- fixed a memory leak&lt;br /&gt;
- changed TTL saving behavior&lt;br /&gt;
- talent specific frames (currently only sniper training) are automatically hidden if specced out of the talent&lt;br /&gt;
&lt;br /&gt;
0.6.4b:&lt;br /&gt;
- fixed the hidden frames bug&lt;br /&gt;
&lt;br /&gt;
0.6.5b:&lt;br /&gt;
- fixed some more performance issues&lt;br /&gt;
- fixed some rotating display bugs&lt;br /&gt;
&lt;br /&gt;
0.7.2b&lt;br /&gt;
- complete priority list overhaul. Instead of a pre-determined static priority list for each talent tree FS now dynamically creates the list based on current real-time calculated shot damage&lt;br /&gt;
- complete (de)buff tracking system overhaul as required for above change. This should also have fixed the Serpent Sting bug.&lt;br /&gt;
&lt;br /&gt;
0.7.3b&lt;br /&gt;
- back-to-back explosive shots 0.5s breaks should be working again&lt;br /&gt;
- changed TTL calculation yet again&lt;br /&gt;
- hopefully fixed the Serpent Sting bug once and for all&lt;br /&gt;
- FS doesnīt recommend Serpent Sting if another of your Stings is on target&lt;br /&gt;
&lt;br /&gt;
0.7.4b&lt;br /&gt;
- Serpent Sting and Black Arrow damage now also factor in targets TTL&lt;br /&gt;
- Serpent Sting always gets priority over Serpent Sting if targets TTL is at least 3s&lt;br /&gt;
&lt;br /&gt;
0.7.5b&lt;br /&gt;
- fixed a small bug that caused massive errormessages if you donīt have the Chimera Shot talent&lt;br /&gt;
&lt;br /&gt;
0.7.6b&lt;br /&gt;
- fix for the fix fixing chimera shot errors *sigh*&lt;br /&gt;
&lt;br /&gt;
0.7.7b2&lt;br /&gt;
- fixed a bug causing FS to recommend CS even on CD for targets with low TTL&lt;br /&gt;
- added the command /fs ttl practise to turn on a practise mode that sets the TTL to 1h for target dummies&lt;br /&gt;
&lt;br /&gt;
0.7.8b&lt;br /&gt;
- lowered the DPS per AP ratio for HM from 0.6 to 0.5 and raised the ballmark raid dps on new targets - both changes should result in FS not recommanding HM quite as fast as it did before&lt;br /&gt;
- fixed a bug with Improved Steady Shot and changed FS so it doesnīt recommend AS or AimS while ISS is up to save the charge for CS.&lt;br /&gt;
&lt;br /&gt;
0.7.9b&lt;br /&gt;
- Serpent Sting (with Noxious Stings) and Black Arrow priority now takes them enhancing other shots damage into account.&lt;br /&gt;
- icon wil...&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
FaceShooter is an addon for hunters that tries to predict which shot should be used next based on a dynamically created priority list and shows it as an icon.&lt;br /&gt;
&lt;br /&gt;
So far It also includes frames for&lt;br /&gt;
the estimated time-to-life of and dps on your current target (based on itīs healthloss over time)&lt;br /&gt;
switch alerts for Aspect of the Viper on low mana and Dragonhawk at high mana (you choose the threshold)&lt;br /&gt;
sniper training - icon turns green if the buff has just been refreshed, red if itīs going to fall off if you keep moving, normal in between and disappears if youīve lost the buff.&lt;br /&gt;
serpent sting - shows an serpent sting icon if reapplying serpent sting would yield a higher damage multiplier to roll with chimera shot.&lt;br /&gt;
&lt;br /&gt;
Each of those frames as well as the main shot-recommendation frame are optional and can be turned on/off, scaled, moved etc.&lt;br /&gt;
&lt;br /&gt;
You can access all options either via /fs or /faceshooter or use the GUI with /fs config. It also may contain bugs (especially for the BM priority list as I didnīt test that very much myself so far). For more information you can check the  Useful Add-Ons/Mods thread at the elitist jerks forum hunter board. It does not work for non-hunter classes or below lvl 80.&lt;br /&gt;
&lt;br /&gt;
CREDITS: I got my idea as well as parts of the original code from FaceMauler (discontinued) from Yukizawa of Aggramar which basically used to be the same addon for feral (cat) druids.</description>
			<author>Crowfeather</author>
			<category domain="http://www.wowinterface.com">Hunter</category>
			<guid>http://www.wowinterface.com/downloads/info13739-0.9.4b2.html</guid>
			<pubDate>Mon, 08 Mar 2010 23:23:04 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[ChatRaidIconTranslator (v1.2.1)]]></title>
			<link>http://www.wowinterface.com/downloads/info16069-v1.2.1.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
v1.2.1 :&lt;br /&gt;
- Removed AceHook dependancy&lt;br /&gt;
&lt;br /&gt;
v1.2 :&lt;br /&gt;
- Added Korean translation&lt;br /&gt;
- Added Chinese + Taiwan translation&lt;br /&gt;
&lt;br /&gt;
v1.1 :&lt;br /&gt;
- Added reverse support (when sending message, ensures everyone can see symbols by replacing locale-dependant aliases by rt1-8)&lt;br /&gt;
- Added german translation&lt;br /&gt;
- Added support for raid warning popping on screen&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
In a multilingual raid, allows a player who uses a different locale than the message sender to still see raid icons in chat as icon and not as non-localized text.&lt;br /&gt;
Moreover when you send a chat message it translates your locale-dependant aliases ({skull}, {cross} etc..) in the general form ({rt1-8}) so that everybody can see them.&lt;br /&gt;
&lt;br /&gt;
Available translations for now : English, German (thanks W4andy), Korean (thanks Toodirty), Chinese + Taiwan (thanks Digmouse) and French</description>
			<author>Mokhtar</author>
			<category domain="http://www.wowinterface.com">Chat Mods</category>
			<guid>http://www.wowinterface.com/downloads/info16069-v1.2.1.html</guid>
			<pubDate>Mon, 08 Mar 2010 23:18:32 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[RDX Auras (1)]]></title>
			<link>http://www.wowinterface.com/downloads/info16159-1.html</link>
			<description>This package contains some Buff/Debuff/Weapons windows, bars or icons style, created with OpenRDX.&lt;br /&gt;
&lt;br /&gt;
Required OpenRDX 7.4.0&lt;br /&gt;
Required OpenRDX MediaPack&lt;br /&gt;
&lt;br /&gt;
Windows :&lt;br /&gt;
1 player buff icon (with switch vehicle enable)&lt;br /&gt;
1 player debuff icon (with switch vehicle enable)&lt;br /&gt;
1 player buff bar&lt;br /&gt;
1 player debuff bar&lt;br /&gt;
1 player weapon enchant icon&lt;br /&gt;
1 target buff icon&lt;br /&gt;
1 target debuff icon&lt;br /&gt;
&lt;br /&gt;
You can created any number of windows to show your focus, or your pet, or your raid...&lt;br /&gt;
&lt;br /&gt;
The desktop manage the scale, alpha, docking and position of all OpenRDX windows. &lt;br /&gt;
&lt;br /&gt;
All windows are fully customizable&lt;br /&gt;
Stack Fonts&lt;br /&gt;
Timer Fonts&lt;br /&gt;
Cooldown Fonts&lt;br /&gt;
Status bar textures or Button Skin icon&lt;br /&gt;
&lt;br /&gt;
More features&lt;br /&gt;
 - Duration timers with several format options&lt;br /&gt;
 - Auras arranged vertically or horizontally&lt;br /&gt;
 - Define number of auras per row/column&lt;br /&gt;
 - Auras filtering (by names, by your cast, by timer, aura you can cure etc...)&lt;br /&gt;
 - Aura cache engine by OpenRDX&lt;br /&gt;
&lt;br /&gt;
Sorting are disabled for now due to massive memory hog.&lt;br /&gt;
&lt;br /&gt;
Enjoy :)</description>
			<author>sigg</author>
			<category domain="http://www.wowinterface.com">OpenRDX: Other OOBE and Recovery package</category>
			<guid>http://www.wowinterface.com/downloads/info16159-1.html</guid>
			<pubDate>Mon, 08 Mar 2010 22:50:46 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Who Framed Watcher Wabbit? (1.3.1)]]></title>
			<link>http://www.wowinterface.com/downloads/info15780-1.3.1.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
v.1.3.1&lt;br /&gt;
- fixed bug when mousing over achievements.  Now you'll see the tooltip for the achievement instead!&lt;br /&gt;
&lt;br /&gt;
v.1.3&lt;br /&gt;
- added tooltip for quests in the tracker, displaying their objective text&lt;br /&gt;
- added support for nUI (to keep it from hogging the watch frame) - thanks, Xrystal!  (I did not add nUI to the OptionalDeps line in the .toc, figuring that since WFWW starts with a W, it would load close to the end.  PLEASE let me know if I need to fix anything!)&lt;br /&gt;
- added option to remove the font shadow&lt;br /&gt;
- organized options a bit better&lt;br /&gt;
&lt;br /&gt;
v.1.2&lt;br /&gt;
- added option to hide the watch frame when no quests or achievements are being tracked&lt;br /&gt;
&lt;br /&gt;
v. 1.1.1&lt;br /&gt;
- fixed bug where your set height would not be reapplied when re-expanding the tracker&lt;br /&gt;
&lt;br /&gt;
v. 1.1&lt;br /&gt;
- watch frame now remembers if it was collapsed before (saved per character)&lt;br /&gt;
&lt;br /&gt;
v. 1.0&lt;br /&gt;
- initial release&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
This addon will add many improvements to the new quest tracker frame.  The slash command is /wfww.  You may also alt-click the tracker's collapse button to access the options.&lt;br /&gt;
&lt;br /&gt;
Features:&lt;br /&gt;
&lt;br /&gt;
allows the quest tracker to be moved wherever you please&lt;br /&gt;
quest tracker will collapse in whichever direction it's anchored to (ex. collapse down)&lt;br /&gt;
quest tracker remembers collapsed state&lt;br /&gt;
adjust the scale of the quest tracker&lt;br /&gt;
adjust the font, font size, font flag (outline, etc.), or remove shadow&lt;br /&gt;
give the quest tracker a background and/or border&lt;br /&gt;
adds a tooltip for quests to display their objective text&lt;br /&gt;
shortcuts added to the collapse button (toggle Quest Log, Achievement Frame, addon's options)&lt;br /&gt;
global or character specific profiles&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
History:&lt;br /&gt;
With the new quest tracker losing its ability to be moved freely, I set about adding support for it back into my minimap addon, PocketPlot.  But it just wasn't as simple anymore with the way it was coded.  So, I set out to create a standalone addon (or at least a module for PocketPlot).  Originally named Movable WatchFrame, I started adding other features to the addon.  Then I had to change its name, because it did much more than just moved the tracker.  Thanks to Recompense for suggesting &quot;Who Framed Watcher Wabbit?&quot; :D&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Known Issue:&lt;br /&gt;
If you alter the font size too much, you may have to reload your UI in order to have the quest tracker redrawn.  Some text may also overlap if it flows onto a second line.  In this case, consider adjusting the whole frame's scale instead.</description>
			<author>Seerah</author>
			<category domain="http://www.wowinterface.com">Quest/Leveling/Reputation Mods</category>
			<guid>http://www.wowinterface.com/downloads/info15780-1.3.1.html</guid>
			<pubDate>Mon, 08 Mar 2010 22:50:40 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[RDX DamageMeter (3)]]></title>
			<link>http://www.wowinterface.com/downloads/info15690-3.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
Version 3&lt;br /&gt;
Fix problem show hide on base frame&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
This package contains some Damage Meter windows, created with OpenRDX.&lt;br /&gt;
&lt;br /&gt;
Required OpenRDX 7.4.0&lt;br /&gt;
Required OpenRDX MediaPack&lt;br /&gt;
&lt;br /&gt;
Windows :&lt;br /&gt;
1 Damage Done + DPS&lt;br /&gt;
1 Healing Done + HPS&lt;br /&gt;
1 Healing Taken&lt;br /&gt;
1 Overhealing done&lt;br /&gt;
&lt;br /&gt;
All windows are fully customizable.&lt;br /&gt;
Fonts, status bar texture&lt;br /&gt;
Filter, by class, group etc...&lt;br /&gt;
&lt;br /&gt;
The desktop manage the scale, alpha, docking and position of all OpenRDX objects.</description>
			<author>sigg</author>
			<category domain="http://www.wowinterface.com">OpenRDX: Other OOBE and Recovery package</category>
			<guid>http://www.wowinterface.com/downloads/info15690-3.html</guid>
			<pubDate>Mon, 08 Mar 2010 21:22:24 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[sh:Performance (fps, memory, and ms) (v4.4)]]></title>
			<link>http://www.wowinterface.com/downloads/info16119-v4.4.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
v4.4&lt;br /&gt;
- Updated garbage collecting methods and optimized function calls&lt;br /&gt;
- Added a more appealing garbage collecting display at the bottom of tooltip&lt;br /&gt;
- Added error handling if LibStub is not installed&lt;br /&gt;
------------------------------------------&lt;br /&gt;
v4.3&lt;br /&gt;
- Fixed information of options in lua file to make a bit more sense&lt;br /&gt;
- Added color gradient and max addon displaye options (CHECK LUA FILE)&lt;br /&gt;
- Added &quot;Garbage churn&quot; display similar to picoFPS' option at bottom of tooltip&lt;br /&gt;
-------------------------------------------&lt;br /&gt;
v4.2&lt;br /&gt;
- Removed garbage collection when OnLeave event is triggered&lt;br /&gt;
--------------------------------------------&lt;br /&gt;
v4.0&lt;br /&gt;
- Added garbage collection amount into chatframe when databroker clicked&lt;br /&gt;
- Cosmetic and visual changes to make it a bit easier to read&lt;br /&gt;
- COMPLETELY revamped several functions and optimized even further than before, should see a big change in overall efficiency.&lt;br /&gt;
--------------------------------------------&lt;br /&gt;
v3.2&lt;br /&gt;
- Added some color changes to mem list&lt;br /&gt;
- Optimized onclick function to call onenter function, reduces mem usage by 25%&lt;br /&gt;
--------------------------------------------&lt;br /&gt;
v3.1&lt;br /&gt;
- Added TOTAL UI memory usage line in shMem tooltip &lt;br /&gt;
- Cosmetic coloring of items&lt;br /&gt;
- Optimized &quot;OnEnter&quot; and &quot;OnClick&quot;: external function calls&lt;br /&gt;
--------------------------------------------&lt;br /&gt;
v2.3&lt;br /&gt;
- Fixed default settings to emulate what most people have.&lt;br /&gt;
--------------------------------------------&lt;br /&gt;
v2.1&lt;br /&gt;
- Cosmetic changes and optimized search function&lt;br /&gt;
--------------------------------------------&lt;br /&gt;
v2.0&lt;br /&gt;
- Added boolean statement in config section of shPerformance.lua: IF YOU WANT to disable automatic updating of tooltip (and possible frame 'stuttering' just set this boolean value to &quot;true&quot;&lt;br /&gt;
--------------------------------------------&lt;br /&gt;
v1.2&lt;br /&gt;
- Changed UPDATEPERIOD from 0.5 seconds to 2 seconds to improve performance on some machines&lt;br /&gt;
NOTE: this can always be changed manually by changing the UPDATEPERIOD variable at top of LUA file&lt;br /&gt;
---------------------...&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
sh:Performance&lt;br /&gt;
An extremely light-weight and beautiful data broker addon that monitors system information and works right out of the box!&lt;br /&gt;
&lt;br /&gt;
Why use this addon instead of some of the other famous system monitors?  Simple: elegance, ease of use, and efficiency.  Other addons similar to shPerformance are extremely &quot;busy&quot; and highly inefficient when it comes to coding.&lt;br /&gt;
&lt;br /&gt;
IMPORTANT: You must have a data broker display addon in order to enable this addon.  I recommend Docking Station or you can find a list of other LDB display addons here.  Changing the fonts of the tooltips is handled via a tooltip addon.  I highly recommend using TipTac.&lt;br /&gt;
  &lt;br /&gt;
This addon displays and has the following options:  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Frames per second (fps)&lt;br /&gt;
Latency (ms)&lt;br /&gt;
Addon memory usage (mb or kb)&lt;br /&gt;
Option that allows to display the TOTAL UI memory usage OR just addon memory usage in broker display&lt;br /&gt;
Option that allows sorting in two different ways: alphabetically or by descending memory usage&lt;br /&gt;
Option that allows tooltip updating in two different ways: real-time (based on update period and recommended for users that don't have many addons) or by clicking on data broker. NOTE: tooltip will alwa...</description>
			<author>shUI</author>
			<category domain="http://www.wowinterface.com">Data Broker</category>
			<guid>http://www.wowinterface.com/downloads/info16119-v4.4.html</guid>
			<pubDate>Mon, 08 Mar 2010 20:56:31 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[cargoShip (Display) (2.1)]]></title>
			<link>http://www.wowinterface.com/downloads/info10484-2.1.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
2.1&lt;br /&gt;
* major rewrite&lt;br /&gt;
* your old layout.lua should be still compatible, but you have to add &quot;local cargoShip = LibStub(&quot;LibCargoShip-2.1&quot;)&quot; at the top.&lt;br /&gt;
* new function: block:SetDataObject(dataObject) - change the data object after the creation!&lt;br /&gt;
* new function: cargoShip:GetFirst(dataObject) - returns the first block for this data object&lt;br /&gt;
* changed function: cargoShip:GetUnused(verbose) - if set to true, it prints out the unused dataobjects&lt;br /&gt;
&lt;br /&gt;
- removed: options.Formatting (use tagStrings for this purpose!)&lt;br /&gt;
- removed: global 'cargoShip' variable&lt;br /&gt;
- removed: cargoShip:PrintUnused() - see cargoShip:GetUnused(true)&lt;br /&gt;
- you can now make your own block prototypes, see the library embedding functions&lt;br /&gt;
&lt;br /&gt;
2.0.5&lt;br /&gt;
- fixed the .toc and included the right lib-version, whew&lt;br /&gt;
&lt;br /&gt;
2.0.3&lt;br /&gt;
* simple tag-system included:&lt;br /&gt;
* format your layouts by defining options.tagString, e.g. &quot;: &quot;&lt;br /&gt;
&lt;br /&gt;
- fixed: not updating if only dataObj.iconB changes&lt;br /&gt;
- new: creation by name is now optional, you can specify the name in the options&lt;br /&gt;
- new: creation asserts if no name was found&lt;br /&gt;
&lt;br /&gt;
2.0&lt;br /&gt;
- updated .toc to 30000&lt;br /&gt;
- fixed error with TipHooker-1.0&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
Yet another rewrite! For compatibility with old layouts of version 2.0.5 and older, you have to add local cargoShip = LibStub(&quot;LibCargoShip-2.1&quot;) to the top of your file!.&lt;br /&gt;
&lt;br /&gt;
cargoShip is a LibDataBroker display-addon and library which can only be configured through changing the Lua-code. It was designed to provide a lightweight and flexible framework for creating info blocks based on data objects.&lt;br /&gt;
&lt;br /&gt;
It provides support for the following attributes (you can add more if you like):&lt;br /&gt;
&lt;br /&gt;
icon, iconR, iconB, iconG, iconCoords&lt;br /&gt;
text, label, value, suffix&lt;br /&gt;
OnEnter, OnLeave, OnClick&lt;br /&gt;
tooltip, OnTooltipShow&lt;br /&gt;
&lt;br /&gt;
You can add more of them (or change existing) by providing your custom functions in cargoShip.UpdateFunctions = function(self, attribute, dataobj) end.&lt;br /&gt;
&lt;br /&gt;
The addon comes with a sample layout which gives you a good start on creating and positioning your elements (in the layout.lua - with comments). Please note that I most likely use different LDB-data sources than you do :)&lt;br /&gt;
&lt;br /&gt;
A short function reference (the complete one is on my GitHub repo):&lt;br /&gt;
&lt;br /&gt;
block = cargoShip(&quot;name&quot; ) - returns a new info block of the specified LDB-data source&lt;br /&gt;
block = cargoShip(options) - returns a new info block of the specified LDB-data source in options.name&lt;br /&gt;
blocks = cargoShip:Get(dataObject) - returns a table of all created blocks for this data source&lt;br /&gt;
block = cargoShip:GetFirst(dataObject) - returns a table of all created blocks for this data source&lt;br /&gt;
cargoShip:GetUnused(verbose) - returns a table of all unused data sources, and optionally prints it to chat&lt;br /&gt;
block:SetDataObject(dataObject) - set a new data source for the block&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please drop a comment for your feedback, bug reports and/or suggestions.</description>
			<author>Cargor</author>
			<category domain="http://www.wowinterface.com">Data Broker</category>
			<guid>http://www.wowinterface.com/downloads/info10484-2.1.html</guid>
			<pubDate>Mon, 08 Mar 2010 18:44:46 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Broker: Guild MOTD (1.1)]]></title>
			<link>http://www.wowinterface.com/downloads/info16129-1.1.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
V1.1:&lt;br /&gt;
Show all the rank name of the player's guild now. Can be turned off by change &lt;br /&gt;
&lt;br /&gt;
V1.0:&lt;br /&gt;
Initial release.&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
Simply a broker addon to provide MOTD information.&lt;br /&gt;
&lt;br /&gt;
In case that MOTD is too long to view in Guild frame, this addon might help.&lt;br /&gt;
&lt;br /&gt;
Source code is obviously modified from p3lim's broker_wintergrasp.&lt;br /&gt;
&lt;br /&gt;
Any comment is welcome, though I may not have time to modify it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
New feature!!!&lt;br /&gt;
Now list all the rank name of the player's guild. It does not seem to make much sense, so this feature might be removed afterward...</description>
			<author>redeyes2015</author>
			<category domain="http://www.wowinterface.com">Data Broker</category>
			<guid>http://www.wowinterface.com/downloads/info16129-1.1.html</guid>
			<pubDate>Mon, 08 Mar 2010 14:09:12 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Python BLP converter/library (PIL) (2.0)]]></title>
			<link>http://www.wowinterface.com/downloads/info15561-2.0.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
2.0:&lt;br /&gt;
 * Added experimental BLP1 support&lt;br /&gt;
 * Add a bunch of test files&lt;br /&gt;
&lt;br /&gt;
1.1:&lt;br /&gt;
 * Fix DXT3 decoding&lt;br /&gt;
 * Remove useless .bzr directory&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
This is a PIL plugin that supports all of the World of Warcraft BLPs (BLP2), as well as most Warcraft III BLPs (BLP1). It has separate decoders for dxt1, dxt3 and dxt5 compression algorithms making it easy to use in other projects.&lt;br /&gt;
&lt;br /&gt;
Two programs, convert.py and show.py, are available for testing; however, it is likely slower than most other C/C++ based BLP conversion tools. This program is mostly meant as a resource to use with other projects.&lt;br /&gt;
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Additional plugins for DDS and FTEX files are also available as example on how to make use of the decoders.&lt;br /&gt;
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Required:&lt;br /&gt;
- Python - http://python.org&lt;br /&gt;
- Python Imaging Library - http://pythonware.com/products/pil/</description>
			<author>Adys</author>
			<category domain="http://www.wowinterface.com">WoW Tools &amp; Utilities</category>
			<guid>http://www.wowinterface.com/downloads/info15561-2.0.html</guid>
			<pubDate>Mon, 08 Mar 2010 07:13:19 +0000</pubDate>
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